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(+1)

stealth with an opt-out combined with puzzle mechanics.  cool.

i love this scrawny nerd guy and his inability to pick up boxes is very funny

i actually watched my spouse play this (we didn't notice the two-player support until too late, oops) and they got turned around a few times, so i think it could maybe use some landmarks, or at least like, something to match buttons to doors?  if a door is already open it's not obvious that it's a door at all, too, which i think got us lost a couple times

but obviously an incredible upgrade over the original, wow