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NOT Looped Space's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Devlog | #6 | n/a | n/a |
| Theme | #61 | 1.019 | 1.385 |
| Gameplay/Fun | #61 | 1.019 | 1.385 |
| Innovation | #61 | 1.019 | 1.385 |
| Art Style/Visuals | #61 | 0.962 | 1.308 |
| Audio/Sound Design | #61 | 1.019 | 1.385 |
| Overall | #61 | 1.008 | 1.369 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Processing 4.0
How does your game fit the theme?
I think, in the game is some high difficulty, and you many times die and die, and in the one moment - you win.
Self-made & used stuff
Graphics / Art (e.g. models or textures)
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Comments
Unfortunately, I wasn’t able to play your game. It would be great to have multiple download versions (from different platforms, of course) and at least one for the web; this would make it much easier for more people to play.
But based on your concept, I believe it revolves around a death loop where our score isn’t reset, so we could keep trying over and over until we reach 1000 points, right? It sounds like a really interesting and intriguing idea, and I would have liked to try it.
The controls seem simple and efficient according to the page description, and it’s also cool that you created some original music—definitely a great exercise.
The game cover, despite having a simple art style, is clear in terms of composition, clearly depicting some sort of "battle" between ships, with two enemies attacking what seems to be the player (who is also fighting back). Great job on that.
Well, I think this is the most I can analyze about your game. I hope this doesn’t happen later on because, as a developer, I can imagine how frustrating it must be.
Unfortunately, I also wasn't able to play this game after download. Could not get it running :-(
When I try to run the game, it says I need a Java Runtime Environment 7 and then it sends me to a website called Adoptium. Didn't feel like installing anything extra and I definitely have Java.
This was a bit hard to understand the movement and goal, I liked the idea of it as it reminds me an arcade shooter. I do wish there was a restart button though
Unfortunately, I wasn't able to play this game. For future jams, consider making your games playable in the browser. Many players prefer quick access, and it increases the chances of getting feedback and ratings! (Unless, of course, the jam specifically requires downloadable versions.) Would love to check it out if a browser version becomes available!
Good start
My pet peeve is web builds for gamejams it makes playing so much easier. In this case i also needed to download java to be able to play and my virus scanner was not really happy with the file. (not saying it has a virus but it send it for closer examination)
I prefer web build.