Thank you so much! I am glad you liked it! :)
Sherlocklini
Creator of
Recent community posts
I like the idea of the fishing mechanic. But... why. is. it. so. hard? :D Would love to see a kind of tutorial explaining the controls etc. And hitting the right spot to actual catch a fish also was very difficult. Maybe you can also explain how it actually connects the theme?
Still: Nice game for just two days of time!
I like this game play idea! But it also is really hard mastering it due to the camera and perspective imo. What I don't quite get with this one is the connection on the theme (?) Would love to hear your interpretation here :) Still: The art is nice and it kinda feels like a cozy game, although its "hard to play" :D
Really like the overall concept. It fits the theme very well and I love the combination of 2D and 3D! I remember your game from last year, which also looked just awesome.
Only things I don't quite like on this one is how the camera is handled, but this is just a personal preference: I don't like it changing the perspective this way. I prefer the "straight" looking way.
Thank you so much !
Yeah...the balancing could be improved, but this is due to the time constraints:D Glad my hubby took the little one, I worked on this game more than 35 hours xDD
Regarding the memories I actually wanted to show things about the life, not the company. Because those also hint, that the women really misses her actual life and her actual body :) But I get that some more information of the company would also be very nice to have! :D Could not make too many, just because of the time as well xD
I really like the catch on the theme here and overall idea regarding the game play. However, the movement is really annoying, while getting stuck, needing to repeat things etc.. Also I got completely stuck after the "trust" part already. Still: The art style feels good and overall it is a good entry!
Yeeah, an incremental game! I really like those kind of games and I also like the idea on actually needing to develop to get money...to develop to get money... :D Yeah...some polish is needed, maybe better balancing of things you can buy and further hints... but while I coded an incremental game myself: I know how hard it can be. Nice work!
Congratulations on submitting a game to this jam! It's always a really nice work if one can get things done within this short amount of time. I like the overall concept of the game, though it was quite hard to get into. For art I assume you used placeholders for now? They work for game play, but just don't fit together that well. Would have liked to get a little intro on what to actually do within the game itself. Still: Nice job!
Congratulations on submitting a game to this jam! It's always a really nice work if one can get things done within this short amount of time. I like the overall concept of the game, though it was quite hard to get into. For art I assume you used placeholders for now? They work for game play, but just don't fit together that well. Would have liked to get a little intro on what to actually do within the game itself. Still: Nice job!











