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Energy Timer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Execution | #27 | 2.309 | 2.667 |
| Enjoyment | #29 | 1.588 | 1.833 |
| Metroidvania | #29 | 1.299 | 1.500 |
| Sensory | #29 | 1.299 | 1.500 |
| Overall | #29 | 1.624 | 1.875 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
EvanFrameX
External assets
Character and Throphy sprite by PixelFrog, Tileset by O_Lobster and Soundtrack by Lost Sky (music called Dreams). Everything else is made by me
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Comments
Hey there! I think you have a lot of potential here to expand upon! As the game stands currently, unfortunately I had a frustrating time, as much as I wanted to have fun with the grappling! Here are a few things that stood out for me:
I think this idea definitely has legs, and just needs some more development so the player has a bit better sense of control over their movement through the map. Great effort!
I think this accomplishes exactly what it set out to accomplish and I think you should be proud of that! The grapple felt quite nice so once you build a more complex and complete game around that as a main mechanic it could end up being super cool! Overall quite nice!
The grapple is really zippy and fun to use, it would make a good ability to earn in a Metroidvania, good work
Good mechanics, I see potential here, I didn’t see the Metroidvania concept, but I liked, good job.