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Red Knight, Green Knight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #13 | 3.429 | 3.429 |
| Enjoyment | #18 | 3.000 | 3.000 |
| Overall | #18 | 3.095 | 3.095 |
| Creativity | #19 | 3.238 | 3.238 |
| Overall | #19 | 3.076 | 3.076 |
| Visuals | #24 | 2.619 | 2.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to stop, aka "hold it!" when the timer runs out!
Did you make a majority of the art during the jam?
No
Did you make a majority of the sound/music during the jam?
Yes
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Comments
Really awesome for your first time using Godot! I like the color changes for the whole world when you have to stop (and the great music).
Thank you so much! :)
I like the idea behind the gameplay! I think my main two suggestions would be decreasing the amount of time spent standing still, and increasing the amount of checkpoints. The player would spend less time waiting for the game to switch back to green, and would spend more time exploring new parts of the level, that way. Great first project!
And yeah, to repeat everyone else -- the music rocks.
Thanks for the comments~! I'm really glad everyone seems to be enjoying the music :)) I agree that the time standing still should probably be a little less, but for certain sections (like the second half after the bushes), you might need a little more time in order to read the tells of where is safe to fall. Just somethin I'll learn to balance! Glad you enjoyed it!
yes its garageband :D
Wow! I'm surprised you recognized the instrument tones! You're 100% right, it is indeed garageband haha. Been using GB for years, and only on mobile! She gets the job done.
takes one to know one I suppose lol
The music is SOOO GOOOOD
THANK YOU!! I had such a blast making it! It's called StopNGo :))