Really nice visuals. Gameplay reminded me a bit of your previous entries :). I really wanted the dash to make me invincible to get through the monsters. Maybe that is an upgrade I missed. My favorite part was the attack mechanic and swinging the weapons around. Could be an interesting accessibility option to have the character walk with the weapon so you only need one hand. Would probably make the traps brutal though.
I was going back and forth if I wanted a visual indicator to help show what was destructible vs not. It is easy to learn, and you make restarting very quick which helps when you die.