wow, awesome take on the theme! it’s very dreamy, I love the mood. the controls are pretty janky though, I’d appreciate a way to stop growing so I could recover stamina and look around. I didn’t like how the camera was locked from moving up/down, and it kept clipping into things. some walls didn’t seem to be climbable at all, which was weird. I still enjoyed it though — nice entry!
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Vinally's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #91 | 3.182 | 4.500 |
| Originality | #107 | 2.946 | 4.167 |
| Fun | #111 | 2.475 | 3.500 |
| Audio | #125 | 2.357 | 3.333 |
| Overall | #145 | 2.391 | 3.381 |
| Graphics | #147 | 2.357 | 3.333 |
| Accessibility | #167 | 1.886 | 2.667 |
| Controls | #170 | 1.532 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
N/A
Game Description
Escape the cave as an ever-growing vine, wrapping around mossy rocks to anchor and regain lost stamina. Collect sunlight and nutrients as you find your way to the surface! Check the game page for tips on playing the game :)
How does your game tie into the theme?
Your vine is constantly growing, and you are unable to fully control it. You are only able to influence the direction of its growth.
Source(s)
N/A
Discord Username(s)
Bartticus, Chimp Peen's Revunge
Participation Level (GWJ Only)
1






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