I've got a few notes:
- While the bite animation has a relatively lengthy buildup, the actual eating seems to happen instantly, so I could just tap it and vacuum up food despite never biting down.
- Sprite art (especially with linear filtering) seems like a poor choice for a linearly growing character.
I do keep saying its better to keep these jam games short and simple rather than biting off more than you can chew, so fair's fair on that front :]