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Steal&Go!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #2 | 4.538 | 4.538 |
| Overall | #4 | 4.231 | 4.231 |
| Graphics | #8 | 3.769 | 3.769 |
| Theme | #12 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Who all worked on this game?
tete
How does your game fit the theme of the jam?
The alarm *rings* when you get the briefcase
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Comments
Very solid, quite enjoyed it, feels like a classic Newgrounds game, and I see you. I see you there. I see you being inspired visually by Madness Combat. I see you. And I appreciate you.
I'm impressed with how many levels you managed to include. I wasn't able to beat the last one but they're all pretty good.
Good game! Feels polished and well put together, and the gameplay is fun too. I couldn't figure out level 13 without getting sniped, but otherwise all the levels are well-made. nice work!
Very satisfying sounds, the gunplay is fun, even if it is minimal, it works well for what you're going for. Level design was really good, upping the ante and introducing mechanics properly. Nice!