Oh my, this game stressed me out haha. Loved every bit of it, congrats!
Play game
Unpaid Internship's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #12 | 3.960 | 3.960 |
| Overall | #27 | 3.514 | 3.514 |
| Audio | #28 | 3.540 | 3.540 |
| Fun | #30 | 3.440 | 3.440 |
| Graphics | #37 | 3.740 | 3.740 |
| Controls | #37 | 3.460 | 3.460 |
| Accessibility | #45 | 3.160 | 3.160 |
| Theme | #82 | 3.300 | 3.300 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 4.4
Wildcards Used
One-handed
Game Description
Survive through all 5 days as the latest intern for KPI Corp.!
How does your game tie into the theme?
Every day you have a growing list of requirements (and folders) to parse through and sort.
Source(s)
https://github.com/milk9111/godot-wild-jam-79
Discord Username(s)
milk9111, nems01, nembry.
Participation Level (GWJ Only)
This is the first.
Comments
I do believe I need a raise after all that work ^^'
Very nice game, almost stressful as the levels and demands got more and more exessive, but i guess this is the ide :) Overall it's neat and well executed well done! Concerning the mouse sensitivity I considered it as part of the game design, as the slowness of the hand made me feel the tasks as very burdensome (which I guess can be related to the emotion of working in a big corp that does'nt care giving mindless tasks).
I hate toxic work environments, and this is one! Maybe the failure sound would deserve the boss mumbling in your back or something...
Great work, lots of fun!
I enjoyed my stay at KPI Corp—would recommend! (I agree with Notfront on the mouse sensitivity.)
Awesome work!
Mark S is the worst kind of coworker. And why is my bosses stuff on my desk?! Good work! Solid game!
This got hectic quite fast. Mark S. is my nemesis a😠
Really cool game lol
I've never been so happy to be let go from a position. Nice work!
Great game! I felt so stressed out completing all the tasks, just like a real job, lol. I loved the end of day printout humor and the increasing chaos of the whole game. I loved the inspirations from Severance and naming the company "KPI Corp." is just chef's kiss. Thanks for putting together such a neat project!
Super fun game. I love these kind of hectic games and I like the.. idk kinda papers please esque mechanics where you're trying to follow more rules each day. The theme of the game is really funny and I liked the flavor text like "growth opportunities" for stuff I messed up lol. Great work!

Compromised my performance in order to grab this screenshot - please appreciate my sacrifice!
It got sooo hard - my brain fried a bit, haha! Great job making a game that seriously feels like an unpaid internship!
This was hilarious, the list of requirements got so chaotic. Also you must be Severence fans. The corporate lingo was perfectly cringy.
Amazing game! Enjoyed it a lot, but i think new documents spawns too often. You did amazing work!
Wow! This game was great. The sounds, the graphics, the idea were all nailed perfectly. I played through most of the levels and I found it very challenging. It reminds me of "Papers, Please" :3
Loved the game ! Concept was really nice, I had a feeling of "paper please". One thing I would've loved is if the files were a little more "snappy" to the mouse. I've made sure to move my mouse around the coffee but still managed to move it. Maybe it's by design but it really doesnt change my appreciation of the game !
Great game !
My inner perfectionist was certainly irked by the ridiculous difficulty of keeping up with the tasks, but hey, it certainly conveyed the atmosphere well. Really nice and original game, liked your approach to the theme.





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