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A jam submission

Outer RootsView game page

Spread Earth's roots at the edge of the Universe.
Submitted by Bugs Can Code — 1 hour, 14 minutes before the deadline
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Outer Roots's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#173.8893.889
Theme#214.0564.056
Overall#313.4763.476
Audio#353.4443.444
Controls#393.4443.444
Graphics#433.6113.611
Accessibility#632.9442.944
Fun#632.9442.944

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4

Wildcards Used
One-handed

Game Description
Grow a garden at the edge of the Universe, but be careful! You don't have many seeds left.

How does your game tie into the theme?
You grow a garden at the edge of the Universe.

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
3

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Comments

Submitted(+1)

This was a lot of fun. I ended up getting like 97% of the grid filled up, it's fun to use the different plants to spread the resources around. The game looks really nice and the UI is very polished. I would've liked to switch between the different overlays with like 1 2 and 3 keys or something just so I could do it faster without having to click on the different buttons. I really enjoyed playing thru this, great work!

Developer

Thank you for all the feedback! :D We are very happy to hear that you enjoyed our game! n.n

Submitted(+1)

Very polished and smooth UI. Nice take on the theme!

Submitted(+1)

good strategic game, need to utilize the scans to find the optimal planting grid and grow from there

Submitted(+1)

Concept is really great ! Tutorial was hard to understand since I was reading and pressing next until I figured that the tutorial wasn't waiting for me ehehe, it just continued as I pressed next. After I redid the tutorial, I was quite surprised with the level of complexity of the game.

Happy to have played it :)

Developer(+1)

Thank you for playing and the positive feeback! :D 

Yes, we didn't have time to block the actions on the tutorial n.n" We are glad that you found your way out!

Submitted(+1)

Nice game! I liked the asthetics and switch through the differnt views. Once the resourcing spreading clicked with me I really enjoyed it. Waiting for the sun could get annoying.

Developer

Thank you so much for playing! We are you liked it :D 

Thanks for the feedback. Yes, we were thinking of adding a fast forward button for the sun. :)

Submitted(+1)

I like the art, music and concept, all are nice

Submitted(+1)

I liked the ascetics and the concept is interesting. I couldn't quite beat the first level, but I'm not very good at strategy games haha 

Developer

Thank you so much for playing! 

We only had time to make one level but it turned out too hard xD First time trying to make a puzzle game! n.n"

Submitted(+1)

nice aesthetics, I liked the colour pallet. Interesting concept, gj!

Submitted(+1)

Very polished visuals. I really like the minimalist aesthetic. Took me a minute to understand the gameplay, but once I figured it out it made for an interesting puzzle. Really beautiful work.

Good job! Congrats on making a game in only one week!

Developer(+1)

Thank you for playing and the praise! :D

Submitted(+1)

Really like the art style (design, colors).

Submitted(+1)

Thanks for this entry, I really like the concept! I'm not very into numbers, and it's quite subjective, but I think I would have preferred visual representations (++) instead of the numerical values (<0.25).

I like the minimalist design, but I would have liked a tiny bit more visual feedback to reflect my actions.

Great job!

Developer

Thank you so much for playing!  :D

That's a great suggestion! We will think of a way of implementing it.

Submitted (1 edit) (+1)

Nice puzzle. I think it has potential for further development. Nice and simple interface. However, switching between scans is quite annoying, scrolling the mouse wheel instead would be perfect for me. I would also like to know the value that the cell will lose before placement.

Developer

Thank you so much for all the feedback! :)

Your suggestion about the mouse wheel is a very good idea :O We clearly need to improve how to show the stats n.n"

Thank you again for playing!

Submitted(+1)

Nice concept

Between the view-switch buttons, and no control of the sun (waiting as a game mechanic) however, it was too frustrating for me.

Developer(+1)

Thank you so much for playing and your feedback! 

Yes, having a speed button for the sun would be a nice addition! We can change how the scan works so that it is possible to see all the stats at once for each tile (?). Thank you again! n.n