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Nice ambiance and soundtrack! I like this idea of a parasite growing inside its host.

I wonder if it could be interesting to have slightly bigger hitboxes for the collectibles—I sometimes had to break all my speed to be pixel-perfect on the dot because of FOMO haha!
Congrats on your work

Thanks for playing! Yeah, I didn’t have time for much actual “game” elements. I had wanted to have white blood cells chasing you to encourage actually going forward, as well as it being you chasing down other cells but quickly had to abandon doing AI on an anti-gravity track. But you’re right, I should have made the collision much bigger instead of having one mechanic totally at odds with the other :P