Very Magnificent and beautiful Idea, bro the implementation is very very good
Play game
Liquid Memory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #3 | 3.650 | 3.650 |
| Gameplay | #4 | 3.300 | 3.300 |
| Visuals & Audio | #6 | 3.400 | 3.400 |
| Theme | #15 | 2.500 | 2.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please leave your messenger nickname or email so we can easily contact you!
mhamadalfarra73@gmail.com
Feel free to show your other games!
https://vegetato.itch.io
Comments
Omg the idea is so cool! I gasped when realized the key mechanic, love it super much.
The graphics, sounds, and the whole atmosphere are just amazingg
Only problem is that I figured out a way to cheese it after a couple of minutes :( If you wait till water runs to the left part of the screen you can just jump over it and run straight to the door, that works every time xd
Despite that, I had lots of fun playing, and if you are planning to continue working on it please reach me out, I would love to help by playtesting it
Very interesting game, I was drawn in. good visuals and audio, but when you score a lot of points, the game slows down a lot and the water turns into mountains) but I was still interested in scoring as many points as possible and I think I did well, because I was able to score 91.
Just like everyone I found the pattern to jump exactly right before the end...
And it made the game more easier...
went from 20 to 45 points without even dying at all...
overall a fun concept..
I loved the idea of this game!
It kinda also works around this conspiracy of water people which I was told by some people - you see into the water reflection and then that reflection takes its own shape.
I am playing celeste right now.
and this reminded me of a similar mirror mechanic they have. It might be good to check that out for reference, if you already haven't.
Great job btw!
Super polished, A proven core mechanic too as its a very good you create your own obstacles loop. I like the direction you've taken with this, instead of having different levels, making it a single loop & simple scoring system which is perfect for a game like this. I slightly wish the story was more deeper as it feels like left out potential but maybe that's just me 😅
Really liked the concept of your game! and I had fun playing. Great job!
Very nice concept overall -- it's a sweet and short experience, and I could easily see this becoming a fun challenge on the go (e.g., I tried the mobile version and it works quite well)
- Big fan of the pixel art, and the light blue on the "copy" foxes makes them very easy to distinguish. Funnily enough, I happened to use "copies" in my game too, but you did a much better job of making them easy to differentiate.
- An easy way to make the game more varied is to add random obstacles every time you make it across. The "copies" aren't affected by the physics of these obstacles, but you are. And maybe the obstacles have a `random.seed(date)` so every day, every player sees the same puzzle -- and a "daily leaderboard" would make it less daunting for newbies.
- Edit: And I forgot to mention. The water sound is very satisfying and "feels" good. The waves work quite well up until you have 40 or so foxes jumping into the same location -- after that, you get really odd vibrations, but I suspect we're not supposed to get that far ahaha.
Which conspiracy theory were you after? Fantastic work, hope you build more on top of it!
As the comment below says, you can pretty much get an infinite score if you just wait for the clones at the end and jump, you will never lose. However, before you discover that strategy the game has a very nice concept. Really liked the sound of the water. Also you could introduce some variations on the mechanic so it doesn't becomes repetitive. Nice job on your game! <3
You can wait at the beginning to jump over the clones there and never lose.


Leave a comment
Log in with itch.io to leave a comment.