Crazy well polished game, nice work! I'm a big fan of the art and the animation as well. Sound effects, visual effects, fully functional levels with clear indicators for progress -- plus even arrows to show you your next closest victims. This is a top notch game for sure.
- Why do you need to gather the aliens? Is it to keep them out of sight? I sometimes struggled to identify which alien was going to walk over to the humans (the closest one?), so sometimes a random alien would take the wrong path and get killed.
- QE might be better for rotating the camera. I launched the game with my cursor outside of the game window, and I wondered why the camera was spinning so wildly, haha!
- At least for the first few levels, perhaps smaller maps with more specific challenges? (e.g., you can't actually access the humans, but you can get into their sights and have them run away scared... then you realize the only thing you can do is assimilate the entire building)
This is such an awesome game. I hope to be able to make pixel art like this one day. Will have to come back and play this some more!