Thanks for playing, and the kind words!
The look of the game was definitely inspired by both those games. FEAR especially with the parking complex setting, and the lighting took inspiration from it and Doom 3 as well. Half-Life 1/2 were more an influence in having scripted events play out in realtime infront of the player while they can still manually move around. But admittedly some Ravenholm influence likely snuck in more subconciously.
Just generally though I was very much going for "shooter with creepy atmosphere and tension".