Very interesting concept and executed really well! I love the 1-bit graphics and color scheme. I played with the mouse since I wasn't on mobile, and had some slight issues when I would drag the mouse outside the bounds of the screen, even slightly, would stop tracking and ended up feeling unresponsive or result in a misfire. I'm sure on mobile it would feel more intuitive because obviously you can't drag your finger outside the screen. A fullscreen button would also help remedy this slight issue on the smaller window.
At first I thought I had to play it like golf where I launch and wait to see where the ball lands for my next shot, but I quickly realized that results in a lot of damage, so it's actually better to rapidly toss it and catch it mid air. This made it feel a bit less strategic, but definitely faster paced.
Overall it was really fun! But I also didn't really want to replay the levels I already beat, so I intentionally spiked the extra balls down the trash chute a few times so I could proceed :P
Nice polish, the music fit well and the theme interpretation was interesting! Very nice work!