Fun game but very frustrating lol
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Time Is Tricky's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #3 | 3.250 | 3.250 |
| Special Theme | #4 | 3.125 | 3.125 |
| Trickery | #7 | 3.042 | 3.042 |
| Art | #11 | 3.000 | 3.000 |
| Fun | #11 | 2.750 | 2.750 |
| Sound | #12 | 2.625 | 2.625 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
You've implemented the theme real well, I had a hard time playing it and every 16 seconds it got even harder, I admit i'm not a good player, at the start I didn't realize you could walk past the pillars cause of the color, but other than that you did a great job :)
Short but VERY cool! I got REALLY frustrated with how tight all the jumps so if that was your goal good job! Good take on the theme, The title is also very fitting
great game, so far the best i played. having great potential for the future. it perfectly balances both the theme of the jam also i really liked the art style
I really loved the art, the sound effects and the concept! Also you have well met the theme. The problem is that I couldn't move out of the first block. It's too difficult and you jump not high enough. I think you could have used wider spaces with less obstacles. Making the game too hard stops the players from continuing. I think you could make a great game with this prototype!
Moreover, if you want to continue to develop the game I would like to have a nice music theme. Do you want a help with that for free? I am a sound designer.
I think its a nice little game but its gets fast frustrating because you make to slow progress
A nice concept - I really love the idea of the game warping and bending as the time went on - the negative numbers also really aligned with the game jam's vision. The inclusion of the game's theme, time, was also really great - the whole game was centered around that. I found the game really challenging (which I often enjoy), but I would have enjoyed more of a laid back starting section/tutorial. The art fit very well, and the animations felt smooth and polished.
I loved the art style and the character design is cool. The fact that the movement felt nice was great but the wall jump as awesome as it is didn't get to shine much. I would love to see a few more levels and maybe make it just a little easier to tell where the player needs to go / what the player can interact with. Nice Job!
Nice art style and animation! The time constraint definitely made me feel like I want to rush to the end.
Hey, nice artstyle and character animations. Personally I felt the difficulty curve was a bit steep. Maybe make the starting levels easier to ease players to get used to the gameplay. Also, I wasn't aware I could wall jump in the beginning.


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