Score 12 >_<
Nice little game! It would be better if the junk has a random flying direction :D
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #32 | 3.231 | 3.231 |
| Audio | #37 | 2.615 | 2.615 |
| Theme Implementation | #44 | 2.769 | 2.769 |
| Overall | #45 | 2.654 | 2.654 |
| Gameplay | #47 | 2.385 | 2.385 |
| Visuals | #51 | 2.538 | 2.538 |
| Fun Factor | #55 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Theme: The goal of the game is to get as much score as possible to your counter.
Object: Doors are the things, that shoot objects, that you need to collect
Score 12 >_<
Nice little game! It would be better if the junk has a random flying direction :D
Cute game, I think it has lots of potential, but at this state there's no scaling difficulty so I felt like I had "beat the game" pretty quickly. Maybe increasing the rate at which the bags are thrown and having more random trajectories could do.
Liked the atmospheric sounds, but as some others mentioned, really needs some kind of randomness or other mechanics to spice it up. Could be something simple such as the doors speeding up over time and trash on floor needing to be manually collected or else you lose health
Really fun concept! It was satisfying running side to side to collect the garbage :)
Great starting concept, could use another mechanic or some scaling/randomness to spice things up.
Initially this felt fun and engaging and the idea has potential.
However I quite quickly realized the gameplay is a little flawed. The Doors shoot out the trash in the exact same spot, no randomization at all. There is also no downside if you miss the trash, you don't lose health or score.
This means you can basically afk in the right spot and just keep racking up points forever.

I wish it introduced some new challenge as the game goes on. Even before figuring out the afk strategy after like 10 pieces of trash it felt like I was mostly just sitting around. Easy way would be to have them shoot out a little faster over time.
The art for the background, spaceship, and trashcan was cool, but the player sprite felt like it was from a different game because of the pixel size.
Overall the game was quite fun before I optimized the fun out of it haha
Simple and cute game! It took some time to figure out where to stand to collect the garbage but once I did the garbage didn't stand a chance!
Very fun game. Love the pixel art and the concept of it. I got up to level 33 and died, hope you make it on top 3
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