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cjee246

349
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6
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41
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A member registered Oct 21, 2024 · View creator page →

Creator of

Recent community posts

Sweet game, really like the "What's in the box" feeling it gives! I personally prefer different hand binding for jump (rather than all on WASD), but I guess that's a matter of opinion. Seems that others like the all-WASD-control.

Cuute game! I won :)

Nice work, pretty satisfying to snipe things. I think it could use a little bit of heft/impact with the shooting (especially sniper mode) but was lotsa fun.

This was sweeet!! Great job on your first jam! Only criticism is control-wise I don't like having to jump and move with the same hand :P. But nice mechanic and level implementation here!

Great game, love the art. Sound is great too, nice bass/guitar hopping. It was a bit confusing since it was isometric and the keyboard directions are orthogonal, but minor complaint. Great work!

Firefox…


Yah the programmer on our team got ours exported fine. Packaged as a zip file. There are some dlls and stuff we needed I guess.

Thank youuu!! Yah we prioritized getting in 3 different battles over deeper CPU development (to showcase the work of our amazing artist), but agreed! Also would be cool to have this multiplayer!

Yaaa guitar riffs + fantasy baybeee!!! <3

Coool game, really like the art and effects and style and vibe! I wish I knew if I was right or not, but maybe that's not the point. Only criticism is that the gavel as a pointer is very ambiguous as to where the point actually is....

Sweet game, would have loved to see a little more mechanics (maybe like a dash or dodge or other healing spots) but definitely had a good time! Also enemies that shoot stuff maybe? A little bit more bullet hell? Thanks for submitting this!

This is a really sweet game. I love typing games with a twist. I love unique multi-tasking. However, the performance was a bit choppy on my browser and the downloadable didn't work so I couldn't play as much as I wanted to. But I definitely see the spark and loved what you put out!

Nice game, but took a bit to understand what was going on. I think some UI tweaks could help improve the clarity of the game.

Sweet game, like the vibes. Intro was a nice touch, but should squeeze the text box a bit, not really nice to read lines that travel the entire screen distance. Great take on the theme.

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yaaaa we’re trying to get that in but ran out of time😭. We got a little to ambitious and ran into one too may roadblocks #gamejam… thanks for playing, glad you still had fun!!


Update, the content features have been patched in!

really appreciate it!! Thanks for playing 

Yaa for sure but thank you for your trust and courage!! We were trying out Godot C# which doesn’t currently have web export unfortunately. But thanks for going through the extra hoop and providing the feedback. Definitely ran out of time to do some of those QoL things like highlighting but totally agree.

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Thank you so much! The tutorial was a “should have” that we couldn’t find the time for but totally agree!


Update: tutorial is in!

Whack-a-mole, pretty fun, can get pretty intense as it scales. Used to play stuff like this all the time on neopets. Thanks for this! 6200.

Cool concept but I did get stuck on the first room couldn't find all 3 clues. Could use some physics and audio too.

Suuuper cool game, gives real Rusty Lake vibes.

Good work! I kinda just ran through the third level though, seems like there could be a little more dev into the gameplay tension.

This is sweet, well done! Really cohesive aesthetic and cute premise. Awesome work! 1890.

Man, what a cute, neat puzzle adventure game! Awesome job on this one!

Amazing game, fantastic art! Very fun and well-balanced in terms of timing and hints.

I’ve been recommending this to every gamer friend. It’s a must play!

lol yeah I guess so, but it made sense within the game too. 

Awesome game! Would love to see it develop further for sure! Had a great time playing through what was there!

Very well-executed package! nice little adventure and felt good running around in this world. Well done!

Second game?! First Jam?! Awesome work! Very fun game with amazing art! Keep them coming!

Thank you so much! Means a lot that the aesthetic and tone of this game landed with you, given how your game was :)

Thank you! That would've been cool but we couldn't pull it off in our time availability :( Appreciate your feedback!

lol I think the lesson is "to each their own" (btw, that was not my critique of your game, I loved what it was doing)

Thanks so much! :D

Thank you!

Thank you so much! Glad all my hard work at audio paid off :)

Thank you! Ya it's meant to feel a little slower (unlike your game :P)

Really fun game! Excellent touch with all the markers. Great overall level design. Well done!

I loved this game! Really creative and fun. I think it took me 288 seconds.

Cool game, but I couldn't figure out what to do exactly, but it was a great touch on having the guards rush you and nice balance and excitement and pacing!

Verrryy hard, but cool game concept! I think like many other comments here, it could use a little more feedback for proximity to the end of the maze. But really cool idea!