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(1 edit) (+2)

My best were 226 souls…

Animations are awesome, and pixel art are cool. The gameplay is frustrating, because enemies spawn sometimes too near of player sprite, hurting it almost inmediatly (sometimes, when hurt, the player sprite loose its animation). But with some polishing (and SFX and music, please), the game could improve a lot! It´s a great idea that the enemies go faster when far from player!