Oh hell naw I emoted on bro's grave lmfao. Really nice game, very funny and charming. I dont understand how charge works but the kicking and defending feels pretty good and is easily understandable. Game would benefit a lot with some screenshake / particles as it is a fighting game at its roots. Would love to see where it goes, nice work!
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Critical Beat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #10 | 3.786 | 3.786 |
| Fun | #12 | 3.786 | 3.786 |
| Music | #14 | 3.786 | 3.786 |
| Theme | #16 | 4.143 | 4.143 |
| Art | #25 | 3.714 | 3.714 |
| Gameplay | #26 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A great game with an awesome art style! The victory dances made me laugh.
The only thing I’d wish for is some kind of rhythm assist—but even without being able to follow or recognize the rhythm, I was still able to play the game just fine :-)
Great idea tho I think it worked the wrong way for me. I just slammed attack button and somehow got a win. Overall- nice!
Really cool aesthetic and great color choices! I was expecting a 'winner' screen, but it was a fun game to play. Charging the kick feels broken (in a good way)! I had a lot of fun playing it. Good job! :D
the dancing after you win was an awesome addition lol, all the moves look so satisfying too. i also really liked the arrangement of the music, simple and clean.
Great game! but I had a hard time to understand what I needed to do at first but it is great.
Really fun! Enjoyed it a lot, played through it three times. I think this is a great start to a fun minigame or could be the beginning of a great rythm game. I would be compelled to see where you can take this with a second song and some more creative ideas.
I think some silly sfx, particles, tricks and showy flashes and overall "juice" might make it a more interesting scene. For example, when you lose HP, take the chunk you lose off and make it fall off screen instead of just draining the bar. You could add sound effects to getting hit, or charging. Make you or the opponent flash and emit particles and in general give more feedback to the player for hits/blocks/charging will go a long way.
But all together, a very tight, well made, fun jam game. Good job!


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