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A jam submission

Get Me Outta Here.View project page

make friends - break out
Submitted by 0mni, trippy — 2 hours, 45 minutes before the deadline
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Get Me Outta Here.'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.3274.327
Composition#34.5004.500
Impression#34.3854.385
Creativity#44.4234.423
Quality#74.3464.346
Correlation to theme#83.9813.981

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
A soundtrack composed for a 2D platformer JRPG with visual novel elements.

Music was composed in FL Studio 2024/20


Song Specific Details:

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Track 1: 0mni - Get Me Outta Here.
Genre: Orchestral Waltz

Runtime: 2:20 (Loop 2:02)

Inspirations: The image prompt, while I was working on the 6/8 section, I was reminded of Lena Raine’s ‘Creator’ so I took a bit of extra inspiration from that

Process: Wanted to create an oppressive atmosphere, started with creating a leitmotif that we wanted to use in a majority of the songs. Chords were done after. Added metric modulation because I felt that the song couldn't be expanded upon in a meaningful way with how it was originally going.

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Track 2: 0mni - The Warden
Genre: Orchestral Waltz

Runtime: 0:54 (Loop 0:44)

Inspirations: “Get Me Outta Here.” and big guys in power in cartoons

Process: Started with taking the waltz from “Get Me Outta Here.” and with the help of verytrippy, we made the melody. This theme is supposed to be obnoxious

_______________________________________________________


Track 3: verytrippy - The Courtyard
Genre: Electronic Orchestral

Runtime: 1:39 (Loop 0:48)

Inspirations: After “Get Me Outta Here.” was complete I wanted to make something that sat in between 0mni’s and my style of music for a more consistent OST.

Process:
I started with trying to make an oppressive song with many dissonant chords as you are in a jail, while still including a sort of goofy side to the OST. I started with the leitmotif on the bass and it plays throughout half of the song in the bass. The halfway point (chorus) is meant to be a little hopeful, along with being styled like “Get Me Outta Here.” and “A Quirky Dealer”. Overall, the song sounds heroic and evil at the same as you aim to break out amongst mean prisoners. This theme also plays in the underground trade area so you are able to hear the machine sounds from all the prisoners creating illegal items when you are there.

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Track 4: verytrippy - A Quirky Dealer
Genre: Web Fusion

Runtime: 1:38

Inspirations: Various shop themes from games, The legend of Zelda games, Undertale + Deltarune (Toby Fox). The artist “AQUASINE” inspired me to make the genre.

Process:
It’s meant to be a little out there from the other songs as it represents the Dealer (Shopkeeper). The Dealer is different from the other human prisoners, so is the main robot player character, they find friendship in being different and scheme to break out together.

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Track 5: 0mni - Get Us Outta Here! (feat. verytrippy)
Genre: Symphonic Rock

Runtime: 2:14 (Loop 1:52)

Inspirations: “Get Me Outta Here.”, the idea of escaping jail with someone

Process: Decided the song should be in 7/8 to express the feeling of needing to rush. Chose to use an amen break as the secondary drum kit because it's the breakout song. Near finishing the song, trippy recorded their guitar.

_______________________________________________________


Track 6: 0mni & verytrippy - STOP WHERE YOU STAND!
Genre: Electronic Orchestral

Runtime: 2:34

Inspirations: The Warden’s Theme, All of the main inspirations

Process: verytrippy started with creating the chords, which was then sent to 0mni who created an orchestral base, this was then sent back to trippy to write melodies. After the melodies were done, it was sent back to 0mni for final touches, mixing and mastering.

The main melody contains The Warden’s theme repeatedly as you’re fighting him and then Truly escaping, (the characters both get caught just after escaping).

_______________________________________________________


Track 7: verytrippy - Transmission Control (Multiplayer Network Menu)
Genre: House

Runtime: 1:16 (Loop 0:36)

Inspirations: nuphory, Metaroom, Klaus Veen. Network menu themes in various games, Namely Access Connect from Under Night In-Birth and Mario Kart’s network menus.

Process: I wanted a bumpin’ theme to play on a network menu. The process was starting with a simple chord and replicating it everywhere like in most house songs. I still wanted to fit this into the full OST so I included guitars and an orchestra at some point to introduce more familiar sounds to the rest. I’d consider this a Bonus Song!

_______________________________________________________

Message from the artist
fun times...🍹
from love,
trippy

Theme

Freedom
Picture theme

How does it fit the theme?
The OST represents the players journey and the interesting characters they meet along the way while searching for an escape from the prison they're kept in.

Link(s) of the submission on streaming services
https://soundcloud.com/trippy-cool/sets/get-me-outta-here-ost

Youtube to be added

Genre

Orchestral
Electronic
Rock/Metal
Jazz
Experimental

Soundtrack use permission

Yes (CC BY-NC)

Any non-commercial project

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Comments

Viewing comments 45 to 26 of 45 · Next page · Last page
Submitted(+2)

Okok didn't get to leave a comment when reviewing this before but YES this is super good. So much character and quality packed in here across many styles wowow, each one is super groovy and love how you've documented your process and decisions, that all lend through a super solid musicality in practice. This too makes the "catchy" and "quirky" here really work, which can be so hard to. So I feel it can be refined while also a compelling and unique musical identity. It has as broad a range ( "The Warden" to "Transmission control"!) as reasons to appreciate --  amazing from concept to excution!  ;3;

Submitted(+2)

So... I left your post for the very last...

And... I don't know what to write. Seriously. Like, your post is great, well-researched, etc... but I simply ran out of ideas of what I can write in the comments...

So I can say one thing for sure: for me, you are one of the main winners of this jam (and, most likely, you are the main winners of the jam), so I will most likely start working on a short story based on your soundtrack tomorrow...

The good news is that I will try to finish it as quickly as I can and my imagination will be enough

The bad news is that I am not very good at writing fiction and it will be in Russian, so you will most likely be able to read it only through a translator :<

And so, what can I say? Well, great job! I listened to your post about 10 times this week, lol.

Well done!

P.S. Raw ^_^

Submitted(+2)

So detailed, so many songs, and the absolute VIBE! Each song feels so distinct and yet cohesive as an OST! I found every track so special and not lacking, but gotta admit The Warden wins me over the most with the instrument choice and French-esque criminal alleyway vibes.

Developer(+1)

im so glad you liked The Warden

Submitted(+2)

AWESOME, this one surprised me the most. What the hell guys, how did you do it. Every song is a jam and were only made within 48 hours? 
Personal favorite was The Courtyard, I'm that guy in the open courtyard that's gonna be wilding out breakdancing alone in the middle to this jam.

Submitted(+2)

This was insane.  Production quality on each track is wild and each track is so creative and unique. I think my favorite was A Quirky Dealer... absolute banger! One of my favorites I've heard, amazing job :)

Submitted (2 edits) (+2)

Incredible! This an extremely rare case (for this type of jam) of both quantity AND quality, which I could only assume is inevitable when you join 2 seemingly incredibly talented musicians for a project!

Get Me Outta Here - Mixed meter? On the FIRST TRACK? Already setting up expectations for such a great OST.

The Warden - Kind of reminds me of Groose's theme from Zelda Skyward Sword in its quirkiness. Very nice!

The Courtyard - Might be my favorite track! An absolute jam, with some banging production and effects to go with it (the blacksmith-type-noises in the background are a great touch). Really inspiring for me to do more electronic stuff haha!

 A Quirky Dealer - Another great in the long-standing line of wonderfully quirky shop themes - well done!

Get Us Outta Here - You're so lucky I've been really getting into 7/8 lately (just kidding, I would've loved this either way)! So incredibly epic and energizing, it feels me with adrenaline. Also love the sound design here - the crescendoing D&B drums and the alarms in the background - great stuff!

STOP WHERE YOU STAND - MORE MIXED METER? You gotta be kidding me! Another amazingly adrenaline-pumping track.

Transmission Control - Also might be my favorite track - this is just straight up fire injected into my veins. So banging it might tear my ear off. Very glad you decided to include it in the OST!

Overall - great story, great music, great production - congratulations! You got my undivided attention. 

Best of luck on this jam! You absolutely deserve it! 

Submitted(+2)

Great stuff of creativity here! Both tone color and a rhythm design ware freshly made. Good job.

Submitted (1 edit) (+2)

Full OST right here, in terms of length and quality! The tracks are all fun to listen to and are very cohesive even though two people worked on it, which is a feat in and of itself, congrats!

Super cool to read your inspirations and then be able to also listen and identify them!

My favorites were: 'The Courtyard', LOVED the sound design and the track reminded me of some Wario's music, super quirky and fun; and 'Get Us Outta Here!', which to me really sold the idea of escaping from somewhere, the sense of urgency from the drums and hopeful melody was really cool!

Great work!

Submitted(+2)

Really nice one ! Each track is very pleasant to listen to, it made me think of Undertale, of Sonic, of arcade action games... It's nice to have a recurring theme as well ! Really enjoyed this trip that has a lot of flavors :D

Developer (1 edit) (+1)

i LOVE sonic and undertale like way too much both LMAO so yeah probably sneaks into my music especially A LOT

Submitted(+2)

Great stuff, this might be my favourite so far.

Submitted(+2)

Took me for a real waltz with this one, a bit of an "Entrance of the Gladiators" vibe persists, but not overpoweringly. It's a spectacle. Great work!

Submitted(+2)

Great work! Really enjoyed the synth sounds, how things went together, the songs had great pacing. Great work!

Submitted(+2)

I'm absolutely amazed that you could make so much tracks in only two days, and tracks of this quality especially !

I love the two differents style you have, thay really blend well together and still makes a coherent soundtrack.

I think my favorite is Get me Outta Here, I love that creepy waltz vibe, reminded me of Don't Starve OST at some point.

But I also love A quirky Dealer, very groovy and goofy in a good way :D

Amazing job, great musical journey, very inspiring !

Submitted(+2)

This whole project is giving me "Tanger - Prefer Not To Say" vibes with the direction that you took with the projects. I'd say it's a very fun composition to listen to overall <3

Submitted(+2)

Wonderful contribution. I loved how well all the songs integrated, even with the difference in genre. It's solid overall. Congrats!

Submitted (1 edit) (+2)

Very impressive submission damn, how is this possible in 2 days ?
Lots of variety in different styles and instrumentations that somehow manages to fit together, all very well mixed and engaging to listen through, congrats for your work !
All tracks were very solid, I think I've liked A Quirky Dealer and Get Us Outta Here the most amongst the others (they sticked in my mind a bit more after finishing the album).

Submitted(+2)

A lot going on here, as there's two people on this one - but the result is a solid OST with nice variety. People have been doing well with the network, save, and shop theme for this jam! Good job.

Submitted(+2)

The title track sets the stage perfectly, really cool vibe from the start. "The Courtyard" really pops out, love that melody right off the bat. Feels very Sonic 2-esque in instrumentation.  

"A Quirky Dealer" ups the ante again, really loving how smooth and boppy this is! "Get Me Outta Here" gave me "You Say Run" (My Hero Academia) vibes right off the bat, love the energy on this one. 

As this soundtrack plays out, it feels like every single song ups the previous. Great job with keeping the theming, sound and feel of the soundtrack cohesive and consistent throughout. The combination of strings and traditional instruments with synths works perfectly. Excellent work!

Submitted (1 edit) (+2)

HOLY SHIT THIS IS AMAZING!

I love how cartoonishly evil warden sounds, and i also love how groovy transmission control is.

Loved the variety, Hope this wins :) 

Submitted(+2)

Damn, there is a lot of variety in this. As others have noted, the production is incredibly well done and the sheer amount of different vibes that are present here is fantastic. From quirkier pieces to straight up groovers, I think this has a track for almost any kind of level in a game. Squeezing this out in 48 hours is genuinely phenomenal work.

I'm struggling to pick a favorite track. The funky roots in The Courtyard had me really feeling it - cheeky leads and some really nice syncopation. The leads and flourishes in A Quirky Dealer leant even heavier into said groove and the bass does some heavy lifting here along with the slight pitch drops/tape stops. Wonderfully spaced out and gated vibe to this one.

I'm normally a big fan of breakcore and so it goes without saying that the self-titled Get Us Outta Here appeals to that love of mine; great breakbeats, super nice leads overlaid atop and just the right amount of flourish to keep it driving forward and interesting.

However, I think I have to go with Transmission Control for my favorite - it's got so much groove to it, and the patches and voicings in this are disgustingly good. Great vibes and tight synth-work. The lower end does a fantastic job of driving this forward and letting the upper-end go crazy and do it's own thing. I feel like I can envision this track in a myriad of games, in all honesty.

Fantastic work across the board, I think this might be a contender to win the entire jam outright.

Developer(+1)

Hell yeah! i loved seeing your criticism on LOTS of other tracks and man, really showering us in the compliments here haha!

Submitted(+1)

Credit where credit is due, this is some genuinely fantastic work!

Viewing comments 45 to 26 of 45 · Next page · Last page