A nice demo. Looking forward to seeing more. Here's what I think, so far:
- Okay, so getting injured is your biggest liability. Injured people have to recover and that takes time, which takes resources.
- Resources are generous, which is okay for the demo. Area balance is okay, but could be better balanced as more features are added.
- They really should be able to assign themselves on their own when idle, then reassign as they want to do something else.
- There's a bug/exploit where fast-clicking the commit to expedition queues up a duplicate.
- Everyone is very cute considering how old they must be.
- The animations are the key point, here.
- The AI voices are off...doesn't feel right with some of the script.
- Overall, I like the core ideas behind their characters, but their personalities are pretty one-note. The choices you make as the MC should be a little more influential or defining of your character so you can better-or-worse relate to the others.
- There's the usual uncanny valley and consistency issues with the art and voices, but there isn't much way around it.






