Well, it's clear that you're an expert craftsman. I knew from the beginning, with the way the color palette looked in the main menu. This game was just super impressive all around, and feels very polished.
I actually jumped up when I saw the frog at the door but then I laughed because it was so patently absurd. Striking that balacnce between funny and scary is crazy impressive, so I applaud you for that.
Furthermore, the color palette and pixel art was seriously just splendid. The way the faux lighting was sort of "vertex-painted" into some assets looked crazy good ngl. And also, the dialogue system was really satisfying too. Very tactile.
Although I did notice a small bug when encountering the frog in the last scene: I accidentally managed to "look out" the window mid "boss encounter" and triggered the "I don't want him to see me" dialogue while the frog man was literally splitting himself wide open to consume me. Just a very minor anachronism.
Very solid entry, and unlike certain AI-generated comments I genuinely took the time to write this just to tell you that you did an amazing job. Followed and rated, well done.