Love the artstyle, and the twist on gameplay. There's some really subtle visual things you do here, such as the trail of the ghost or the visual indicator to show where frogs are, which I think are great.
Good job!
| Criteria | Rank | Score* | Raw Score |
| Concept | #5 | 3.818 | 3.818 |
| Use of the Limitation | #9 | 3.727 | 3.727 |
| Enjoyment | #14 | 3.455 | 3.455 |
| Overall | #15 | 3.568 | 3.568 |
| Presentation | #29 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me
Software used
Godot, Aseprite and Furnace
Use of the limitation
You play as frogs.
Cookies eaten
No cookies, lots of chips though.
Love the artstyle, and the twist on gameplay. There's some really subtle visual things you do here, such as the trail of the ghost or the visual indicator to show where frogs are, which I think are great.
Good job!
It’s very nice! Like the little twist :)
I would’ve liked it if I could’ve revived and finished the frogger screen once I finished the platforming part. Also, in the last level, you can soft-lock yourself if the yellow frog goes down the “stairwell”, as it can’t jump high enough.
That is pretty cool game, i love intro and game play puzzles. But you slould add some restart button because i accidentelly fel with my yellow frog and couldnt climb because it can't double jump
Oh, that's sneaky. Your actual game concept was really, really good. Reminded me of The Lost Vikings. Good work!
This is an amazing spin on a classic. Excellent use of the theme/limitation. Wow!
really i had fun the game is polished the music is great. Great Job!
The yellow frog can fall down where the moving platform is and then softlock the game if they fall below where the green frog is in the 4th level or so
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