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ScottTheDev

349
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A member registered May 26, 2020 · View creator page →

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Great game! Great level design. Traps felt difficult but once you knew them, were fair. Well done

This was a really fun idea. My best score was 9. The SFX and Screen Shake were done really nicely. The game felt well balanced and the AI was smart but not impossible to deal with. Great job!

Very fun game and satisfying to play. I didn't really have time to read and understand what the guide was saying at first. Especially as they were moving around. But even if I couldn't follow the story, I got a hold of how the painting worked and enjoyed working/making progression. Good job!

Really enjoyed this game. Wasn't sure about the mechanic at first, but it became really fun to have to balance between taking out enemies and getting close enough to recruit them. Would love to see an updated version of the game with more upgrades and maybe some more visual feedback for shooting enemies/getting hit. Great job, well done!

I like the look and idea behind this game! As others have said, it's just a bit difficult to follow the results of the player's decisions. Our team made a similar-ish game, but based on the card game Cheat. Well done for completing your first game jam!

This was a cool interpretation of the theme. The nightmare sequence was spooky. It took me a while to figure out what I was meant to do, but it was an interesting solution. Well done for making the game!

Incredible game. What a sport. I could really feel the close, intimate bond of trust between red and blue. I hope nothing ever breaks it

Really blown away by the level design. Kept the tension up the whole time whilst feeling fair. The enemies were very interesting and was fun to see them used in different challenging ways. The final chase to the finish was stressful but great. And I really liked the tone with the art and sound design. Great game, really good job!

I was… not expecting that. Great game, story and writing. Really enjoyed. Well done!

Interesting riddles to solve and a unique game concept. Well done!

Nice twist on the theme. Can't trust any ones. I found myself mostly playing blind and hoping for good luck rather than using the magnifying glass. Worked out kinda well until I ran out of luck haha. Some interesting abilities though. Good job!

Great game! Had to really stretch my thinking for some of those last ones. Was a lot of fun to figure out the logic of it, and the tasks to complete were fun. Good job!

Nice game! Some very tricky puzzles in there. Well done for completing your first ever game!!

This was an awesome game to play! The movement felt super satisfying and responsive. I really liked the writing and the narrator's dialogue, especially how you used it both mechanically and narratively. Great job!

This is a great game for another jam haha. Good job

Thanks for the feedback! The game is pretty luck-based at the moment. Although I think with enough strategy, it's possible to make the most of it sometimes. Hope you enjoyed playing!

Thanks for playing! Maybe you just got unlucky with the cards haha

Thank you so much for the comment! There's definitely room to make the AI play a bit more unpredictably. But glad you enjoyed regardless!

Thanks for playing! Really glad you enjoyed

Great game and cool twist! I knew something was up, but I didn't predict that. Hope you get a chance to do more game jams in the future!

I got the "Wreckage" ending. I trusted everything the first time. Then got reset by the hesitation room. Then I think a voiceline bugged so every room just said "You fell in the trap I made you...". I tried to remember what each room was and instead distrusted most things this time. Then I got past the hesitation room to the "yes" "no" room. Had no idea what the context was because of the glitched voiceline, so went yes. Despite that, still a fun game. Mysterious and interesting atmosphere. I liked the voice acting. Good job!

Cool game! I struggled with the zipper at first but once I learnt how to do it I managed fine. Got 2 jumpscares but made it to the end! Really interesting concept!

Great atmosphere and interesting puzzle. Great job!

Cool game! That crew were truly useless. We also made a pirate-themed game, but with a very different idea, haha

Great intense and precise boss fight. Overwhelmingly satisfying to finally beat it. Great job!

This gets said a lot about jam games but I genuinely cannot believe this was made in only four days. Incredibly fun and engaging game. Very creative. The art and music are perfect. The style is really endearing. Its also very well polished, and the boss fight was great. Very well done

That was tough but a lot of fun. Very creative. Well worth installing

Such a fun game! I love that there are different ways to beat the level. Well done!

Heya, thanks for playing! Glad you enjoyed!

This was a very relaxing game to play. Super creative, and I love the message behind it all. Well done!

No, that's intentional. The idea is to upgrade your bullets so you can survive all 6 waves at once. Perhaps I should've made it clearer

Thanks for playing. That's a strange bug. The shaking might have messed something up

I think this is the most creative game I've seen so far. I loved the repeat levels that made you use a different mechanic. Great job!

That... is very impressive. I haven't even done that. Incredible job. And thanks for playing!

Thank you! Really glad you liked it. Can never go wrong with a game that lets you burn your enemies

Thanks for the comment! I'm glad you liked it. I spent more time than I care to admit just doing effects and stuff so glad it worked out

Heya, thanks for playing! A cooldown is a good idea. The sliding is definitely a little OP

Thanks for playing! The beginning lines were a last minute addition but I'm glad I added them

Thanks for playing! So great to hear you enjoyed it. More bullet types are definitely something I want to do, but I stopped myself within the limits of the jam, at least. I'll have to check yours out at some point!

I appreciate you attempting it with the trackpad. I'll make a note to myself to add a trackpad-friendly version in future haha