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How does the game fit the theme?
The levels cannot be trusted. They include traps that the player must be careful not to fall for.
What code and assets did you not make from scratch during the jam (if any)?
I used an asset pack for the tileset, and got the sound effects online. I also re used the key sprite from a previous game. Everything else was made from scratch by me.
How many people worked on the game?1
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Comments
While the game is short, these levels are worked out really well! The movement is satisfying and the traps always get you, but are easy enough to dodge once you figured them out, so you don't get stuck on a single part. Well done!
Thanks!
Really solid game! I thought I found a secret to the right in level 2, but that was a big scam haha. Would have loved more levels!
You found the secret! I didn't have time for more levels unfortunately.
A good entry and especially good level design! Great work
Thanks!
Solid game. I really liked the art style, and the levels were well built. I actually jumped in the pit at the end of level 2, thinking I was outsmarting the suspicious platform XD. would have been nice to have music but amazing game overall!
Thank you!
Great game! I feel like there could be more levels though. Nevertheless good job!
Thanks! I wish I had more time for levels
Quite fun, controls are smooth. Can see the inspiration and familiar themes from other don't trust the level games
Thanks!
Better than the real level devil ngl. Wish there was music.
Thanks!
This is exactly the type of game I was hoping to play when the theme came out! The Level Devil style obstacles and very smooth player movement definitely made the gameplay feel very polished! The pixel art and sounds fit well together perfectly, maybe some music would add to the game feel? Overall a soild game, I really enjoyed it!
Thank you!
It's pretty fun to play. I wish it had more levels :(. With good music and more difficulty settings, it could be a great game for passing the time :D
Thanks! I wish I had more time for levels, unfortunately not though.
I ran into a bug(?) where if you press R to restart the level during the death animation, your character respawns but you can't move. Maybe that's an intended troll xD
Not intended. I could fix it, or leave it ;)
cool game
Thanks
An unfair platformer!!! What a find! Really fun to play — it manages the balance between frustration and enjoyment really well. You could even add a death counter just for fun. Great job!
Thank you! A death counter is a good idea.
It reminds me a lot of Trap Dungeon 2 and Level Devil. Overall, this game is very cool!
Thanks!
This is really fun to play
Thanks!
Your welcome.
A fun little platformer with tight controls and a cute artstyle, with the theme of the game being untrustworthy by constantly throwing traps in your way being a really funny way to interpret it, even if there's been a lot of "troll games" in the past. There were moments that made me laugh even when they made me die like the part where part of a cut-off platform came back to where originally was and pushed me off, and the game felt lax enough not to feel excessively frustrating or unpredictable. I do wish there was some music since the game feels a bit empty with just sounds.
Thanks for the feedback! I will add some music eventually after the game jam.
Cute little troll game!
Also: You can fix the camera jitter around the player by setting process_callback on the Camera2D to Physics (The same process call as the player movement code)
I didn't know that. Thanks!
I don't know if it's only me, but I can't interact with anything. It looks like "E" does nothing anywhere. I Didn't even manage to pop up a menu for crafting or anything. Sad.
Sorry maybe I wasn't clear enough. E is to open locked doors. Thanks for playing my game!
Hey, I made it through both levels. Nice game! It reminded me of the troll levels in Mario Maker. The character also felt really good to control.
Thanks!