Very charming game. I really liked the vibe and the overall theme of the game. I can't quite describe it, but I felt like the game had a lot of 'character'.
Awesome submission for 48 hours! and a great choice of music.
DiePoolNudel
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Very cool game! I especially liked the theme. I thought the intro was really 'cute', I could immediately relate to what it must be like as a mouse not being able ti eat cheese anymore 😥 I hope at least she managed to escape somehow.
I found it a little difficult to read the white text against the light background in game. Otherwise i really liked how good it felt to controle the mouse.
I had fun playing it!
Nice game. The art style and the music somehow gave me a really relaxing vibe. I really liked it, especially the music. it's simple but really cool. And the fact that you made all of this yourself is really awesome.
The only thing I found a bit off was the knight's movement, which felt a little too sluggish. Or, if that was intentional, I felt like it didn't quite match the animation. But overall very coll game!
Wow, that was awesome! I really like the idea and the atmosphere, which fits perfectly with the graphics and sound. I was a little lost at first because I had to look away during the tutorial, but I figured it out and, after a few attempts I managed to make it all the way to the end. Very, very cool game. Thanks for making it!
Very cool game! I really enjoyed playing it!
Personally, I got through it without any issues understanding what to do, it felt very intuitive. The controls felt great, and I really liked the different gameplay mechanics. For example, the switching blocks fit the theme well (additional) :D
I also liked the art style. And I really appreciate that you can pause the game with Escape :)
Hmm, I couldn't get out of the PIN entry screen. It's pretty bad if you forget the PIN for the exit door while you're underwater and only have a few minutes of oxygen left😂
(Unfortunately, I couldn't continue playing afterward because the door was still locked from the other side even after I respawned)
But overall, I really liked the atmosphere. The underwater feeling definitely came across really well. :)
Bro, those human sounds! At first I actually thought someone was standing behind me in real life.
I really like the art style.
Gameplay-wise, I thought it was really cool that once you reach 20, so you have to try to get exactly to 0. The only thing I felt was that getting down from 100 took a bit too long.
Overall cool game!
Haha, and it's really funny that I can just insult him. You are A RAT! 😉
Oh, you're right. (⊙ˍ⊙)
It was all intentional because it was actually possible to level up a few levels, at least. So "when an enemy dies" for example, also gets triggered when you run into enemies. But progressing with that has, since the last update, accidentally become dependent on whether you get the two-variable value.
And actually, you were only supposed to get gain XP as a non damage option... hmm, I'll take a look.
Thanks for letting me know. (•ω•`)
Nice Game! I really love that you have to take care of the heart and that you can damage it yourself in various ways, that’s a really cool mechanic. I think it could fit well if the player character were able to block projectiles, but that’s just an idea. I also thought the visuals were simpel and good.
One small thing: I think in the description you might have swapped the controls for dash and laser.
Very cool game! The atmosphere really pulled me in. I especially liked the beginning, when you had to figure everything out yourself, or example when you realize you can close your eyes and things like that...
One thing is, I’m not sure if it was a monster I just didn’t see, but sometimes I felt like I died kind of randomly.
Cool game! :D












