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A jam submission

lepper's frogView game page

you are a 3d frog in a dungeon and you have to use your tongue to escape
Submitted by Zervs — 7 minutes, 51 seconds before the deadline
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lepper's frog's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#203.4443.444
Enjoyment#402.6112.611
Overall#492.6252.625
Concept#542.6112.611
Presentation#791.8331.833

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
only me

Software used
godot 4.4.1 stable

Use of the limitation
made a frog that uses its tongue to get momentum

Cookies eaten
1 pack of gums

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Comments

Submitted

Nice one, controls are wonky but the grappling tongue is great. The mouse sensitivity and the sudden camera change when sprinting is kinda disorientating tho. I love the silly title screen

Submitted

I enjoyed it way more than I was hopping for. If it's truly your first good job! I liked the idea and actually was hopping for more games of this "speedrun" genre to appear on this game jam.

On the other hand there is a lot of things to learn from:

  • Mouse sensitivity is pain. Might work on your PC but slider for adjusting would be nice. Same thing applies for FOV.
  • Audio is very bad and repetetive, probably the weakest side of your game.
  • 3D is generaly not good for online web export. Not because of slow PCs but it just performs badly even on high-end PCs.
  • Objective is to "go as fast as you can" and yet there is: no timer, no reset button, no leaderboard and otherwise no actuall reason to "go as fast as you can".
  • Textures being applied wrongly. Textures that are streched are generaly not plesant to look at and I wouldn't recommend them.
  • I am able to spam really fast the "tongue mechanic" and simply finish the game in less than 30 seconds. Maybe delay could fix that? (just an idea)
  • Web page could use some love.

Otherwise I enjoyed the game :)

Developer

i tryied to add a timer but i got ptsd instead lol it overrid my entire character movement script and i didnt try to add it a again and for textures i did not have time to fix those and just didnt know how

Submitted

You got a PTSD from adding a timer ? :D lol I don't thing that the timer is connected to the player movement but you do you.

Submitted

Neat! Absolutely terrifying to learn that frogs can move with such speed, but I guess you have to do what you've got to do to survive the lavapocalypse. I liked using the tongue, it was clearly the OP movement option but also the most fun way to navigate, so I pretty much cheesed the level by sticking to the ceiling haha. I liked the little detail of the frog shadow actually, that caught me by surprise.

Developer

that frog shadow is kind of a bug because i used a 3d model rotated in a weird position and what happened is a shadow

Submitted

*

The textures kinda threw me at first, but wowza what a concept! There are definitely some bones to moving around quickly in this environment, and the "shwing" on the tongue was nice. I do wish the environment was more frog themed, and more levels, but as a proof of concept, it's great. Oh, and music!

Great job!

*I left a comment here earlier, but it was for another game, not representative of yours. Sorry!

Developer

you didnt leave a comment here lol

Developer

also frog themed enviroment is too much work for the time i didnt have

Submitted

It's fun! Despite not the best visual, the game is really interesting to play! Good job! Thanks for sharing.

Submitted

Had fun play it. need a little bit more polishing but good job

Submitted

Kinda hard to look at the tutorial text. But still a fun game nevertheless! Good job !

Developer

noted* i will try and add some outline to the text i was running out of time and forgot to do it because uh i submitted the game 7 minutes before deadline and stuff

Submitted

Yeah I feel you broo hahaha

Developer

you too

Developer

?

Submitted

The tutorial text took me too long to notice lol, barely any contrast to the background so yeah it was hard to read.

And the tongue mechanic made everything else seem useless to me , when I found out I used used that to beat the game and ignored sprinting and dashing entirely.

Sorry if I sound to harsh but can't there's gotta be criticism with the praise to huh XD

Anyway wish there was more levels, i like the goofy vibe the game has and I get how tough 3d can be so i applaud you for making one in such a short time :)

Developer(+1)

i will make more levels soon where dashes are inportant and stuff

Submitted

I wish there was more levels, as I was just getting the hang of the movement system (which is overly snappy and I kind of loved it). I also kind of liked the aesthetic. As someone who also made a 3D game for the first time this jam, great work for your first 3D game!

Developer

thanks and i will also expand on this game adding more levels and stuff

Developer

if you want im open to suggestions for next levels to keep me busy

Developer

also if you are looking for a game to challenge you here is a challenge for the game - get to the finish from tutorial to end with a cap of 3 tongue uses

Submitted

This is a fun lil game; the tongue is pretty OP!

Submitted

Cool game and i felt the pain of making a game in 3d and u only are 2d game dev like me

Developer

its sad i couldnt  let the first three people play the entirety of the game because of a bug

Developer

I FINNALLY DID IT THE BUG IS GONE GGS

Submitted(+2)

Cool game! I liked the movement. Sadly, the portal didn't work for me, so I couldn't try the next level. The sensitivity was a bit high and felt a little nauseating, but the grapple was implemented well. Great work for your first real game. Can't wait to see more!

Developer(+1)

hey the level 2 is playable again

Submitted

Just tried it and yeah it is! Thanks! Great game

Developer

thanks

Developer

i need actual help from other devs to fix that issue HELP i dont freaking know why that bug happens if you have any idea why it is what it is please reply to this comment ive been trying even on other godot versions and it all works perfectly i will still try though

Developer

author here the level in the thumbnail was completed but the game broke for some reason and i dont exactly know why im really sorry for that maybe its because i did the game in godot 4.4.1 stable which does not have an export template and i had to use a template for an older version i  will try to fix it during voting period if thats possible but for now it is how it is

Submitted(+1)

I like the idea, but the implementation is a bit so-so. I also can't move on to the next level.

Developer

can you get like more feedback about whats wrong about the implementation? you know its my first game so i need as much feedback as i can

Submitted

The controls seem fine but the portal doesn't seem to go to the cool level shown in the thumbnail. Assuming the 2nd level didn't get completed. Could be fun with some more levels and Frog music

Developer

it did get completed but the portal broke

Developer

fixed it