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A jam submission

the Witches' Covenant (OST CJ: Crunchtime 4)View project page

Submitted by Paulo R. Ferreira — 5 hours, 7 minutes before the deadline
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the Witches' Covenant (OST CJ: Crunchtime 4)'s itch.io page

Results

CriteriaRankScore*Raw Score
Impression#1322.9313.000
Correlation to theme#1342.6982.762
Creativity#1342.9313.000
Quality#1412.6052.667
Overall#1432.7642.829
Composition#1482.6522.714

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
the Witches' Covenant
Game Genre: RPG / HORROR
OST Genre: Orchestra (i'm not sure TvT)
DAW: JummBox

Chapter 1: "Missed Target"
Period where Maria served the Witches in the House.

Chapter 2: "You shall know"
Somehow, ater reading the Book with Dark Cover, a man called Y'esh comes after Maria to rescue her.

Chapter 3: "Set You Free"
The Woman in the Mirror has been destroyed, Maria is free.

Message from the artist
God is awesome owo

(this is what i came up with chapter 3, i was tired -w-)

Theme

Freedom
Picture theme

How does it fit the theme?
The Witches' Covenant is a RPG/Horror game about Maria, a girl which has enslaved in a house of Witches, in her journey to be freed as a man called Y'esh comes to find her in the House.

Link(s) of the submission on streaming services
https://youtu.be/1m7UYvuk0mE?si=Cp1NyWGJC65VbvSL

Genre

Orchestral

Soundtrack use permission

Yes (CC BY)

Any project

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Comments

Submitted

Interesting ideas here. Very minimalist but effective approach. Nice work overall! 

Submitted

Missed Target - Loving the choice of patches to kick this off; hauntingly soft. The sharper, more resonant synth that comes in offsets this really nicely. Feels as though the ambience and atmosphere has been set up instantly, making it even easier to get lost in the track.  The half-time toward the end is a clever way of getting the most bang for your buck with the melodies.

You Shall Know - this really reminds me of something I might hear from a Legend of Zelda game on the N64. It just has these kind of ethereal but magical vibes to it. The use of leitmotif here is strong, and does a great job of really tying the tracks together. I think this is my favorite of the three, in all honesty.

Set You Free changes the pace off the bat. Some really nice melodies present in this, and the bass does a great job of rounding out the lower-end of the mix and providing nice flourishes. Not much else to say on this one but I enjoyed it.

Solid work - these were fun to listen to.  They feel cohesive, and once again the use of the leitmotif was clever. Good job!

Submitted

Very minimalist arrangements, but somehow i ended up listening this on loop for a while without realizing.

So, weirdly addictive? Good job!

Submitted (2 edits)

Love the leitmotif throughout all of the tracks. good work on these !

I do feel that the tracks get a bit repetitive, they feel like they are maybe in the same key and have a similar rhythm

Submitted

Cool submission ! 

All tracks are very coherent, and really fits the same style. I feel some more instruments would have been nice, but in the same time the minimalistic mood is also cool and gives it identity.

Loved the third one, would work good for a Game Over theme or End theme like you wanted.

Good job !

Submitted

The dissonance in the first track works well to set the vibe of the horror setting and the repetition of that melody is used very well especially in the second track. I do feel like throughout the songs they could cycle through some more textures/foley/instruments/whatever else just to make the songs feel like they belong in a setting though, as while they do a good job of describing the melodic mood, it doesn't paint a full picture in my head... if that makes sense. Good stuff though!

Submitted

i love the cohesion of the three tracks! they carry forward common motifs and instrumental palettes that work well, along with matching the typical vibe that classic horror RPG Maker games might carry. i do also think some more drastic variation in intensity/dynamics could work, but that could also be handled by other tracks if this was a full game.

the Chapter 2 track is pleasantly chilling — the wind instrument leads and the otherwise vacant production of the track really adds to what feels like a mysterious meeting with someone whose true intentions and mental machinations are obscured... who could Y'esh be? :0

Submitted

Nice. Great vibes! Just needs a touch more variety to keep the energy moving forward!

Submitted

Sounds pretty raw but I loved the vibe!

Submitted

Loved the flute parts especially, they somewhat reminded me of Majora's Mask. They have a similarly eery but strangely calming vibe to them.

And the last tracks sounds like a  cassette tape from an obscure 70s Eastern European band (in the best way possible).

Great work!

Submitted

I like that you had a motif going through all 3 songs! I do think that they were all a little too similar to each other. Some extra instruments for variety and maybe some percussions would have helped a ton!

The third song was the most unique and thus my favorite. The bass line was nice but I think a little on the high side. Mixing it to focus on the low part would have been nicer I think.

Submitted

The first song is really nice. I enjoyed the spooky theme and the instruments chosen. 

The second song is borderline painful to listen to, the sound is so.. Unpleasant? 

I most liked the calm parts, where the instruments woked together well. 

Submitted

Very reminiscent of classical horror jrpgs for me, with clear leitmotifs. The music did sound a little harsh at times, but I guess you were going for that. Thanks for sharing!

Submitted

(Don't forget to give it a rating!)