A bit of a "less is more" feeling for this, I think. Doesn't need to have too many layers in order to achieve what it sets out to do. I really like the choice of the saw lead here, gradually opening up and being just thicker than usual. It reminds me of a modern version of some of the saw and brass patches you'd hear back on the SNES and Genesis/Megadrive in particular, which feeds into some delicious 16-bit goodness. I like the modulation on the filter cut-off and decay to keep the sound fresh.
All in all, good work. It is a very solid foundation for a track and works well as it is. Enjoyed listening to it, and I could see it fitting into a couple of different games, perhaps as a pre-credits sequence.