ooo, the overall ambience and energy is nice — it reminds me of chiller tracks that play for surprisingly frustrating sections...like the Time Rifts from A Hat in Time! :3c
the experimentation with switching between drum loops was a nice touch, though the gaps in between loops and the subtle change in fidelity of each loop is a bit jarring. however, i do think more experimental production would work if you envisioned a platforming level in, say, a more chaos-themed level (for lack of better wording)!