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(+1)

I'm glad you liked the art style. Even after exporting, I spent a lot of time worrying over the metal and roughness values. It turned out quite nicely in the end. I coded the movement so I think I know where the problem is. The spaceship I conceptualized first was more suited to a FP or TP game now that I look at it again, and it shows on the prop placement. I will check Grimrock 2 out. I haven't played many Dungeon Crawlers but I wanted to try making one. The post jam version will probably look a bit different with the prop placement and level redesign but i'm looking forward to it. I will make a shipping package before updating from now on. I didn't know it was something you could do so we lost a lot of time searching for debug prints. I was wondering if I was seeing things but now that I check the blueprint, I realized the ray was set to show for one frame, glad I know how to deal with it now. Thanks for your honest thoughts about the game, I will improve and I hope to see you again in a post jam update!