Interesting concept! Obviously, the game is in a very incomplete state but the lore was neat. As for the movement, I thought the movement was really slow and clunky, the transition between tiles could have been sped up quite a bit. Some bugs I encountered for your reference are that you can walk through enemies, the health bar is over top some text elements, and when you collide with the sphere it off centers you from the tile which completely breaks the game. Good work overall!
Viewing post in The Last Cluck Dungeon Crawler jam comments
Thanks so much for the feedback! 😊 I’m glad you enjoyed the lore, and I appreciate your thoughts on the movement. I’ll definitely work on speeding up the transitions and fixing the bugs you mentioned, especially the collision and health bar issues. It’s really helpful to know about the sphere collision bug, I’ll make sure that’s fixed in the next update. Thanks again for playing and taking the time to share your thoughts — it’s super valuable! Keep an eye out for future improvements! 🙌