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Fantastic noir take on dungeon crawling. I love the style, the writing and voice acting. Having revolver action like that was also very cool. Animations perfect. It was however too hard for me. I tried two times and I got a bit further the second time, and I might have even tried a third but not being able to hold forward pressed sort of tipped the balance. It would have been awesome if there was some sort of difficulty setting, perhaps not to give me more health, but to increase the enemy reaction speeds.

The main menu could do with a little love too if you do a post jam update so the style matches the rest of your otherwise overly stylish game!

Great job.

Playthrough: https://youtu.be/6XrgV1wFA-E

(+1)

All completely fair feedback points!
Loved seeing your video play through.. we wanted to add destructible props so badly!

Another note that I wish we were more clear on, collecting eggs fully restores your health.

The time crunch is the most hard part :)
Thanks for playing!

(+1)

yeah something to draw focus to the health-bar, if it flashed and then animated itself up or such thing would have been good to signal that.