This is such a cool idea! Really nice mechanics and level design, and the character is super charming.
Thanks for joining the jam :D
| Criteria | Rank | Score* | Raw Score |
| How much do you like the game overall? | #7 | 3.774 | 3.774 |
| Gameplay / Fun | #8 | 3.774 | 3.774 |
| Overall | #15 | 3.381 | 3.381 |
| Graphics / Visuals | #29 | 3.290 | 3.290 |
| Audio / Music | #31 | 2.806 | 2.806 |
| Is it related to spring and does it follow the theme? | #48 | 3.258 | 3.258 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
This is such a cool idea! Really nice mechanics and level design, and the character is super charming.
Thanks for joining the jam :D
Unfortunately got stuck inside the flower and couldn't do anything but apart from that I really loved everything else. Awesome idea and the music and visuals lend themselves together so well, such a cool vibe and unique direction for the theme. Wish I could've played more. Super good job otherwise!
That's a really cool little game ! Liked the concept a lot. I thought it would be physic based at first but geometry based actually works quite well.
Got stuck on the level with the closed flower as I didn't know what to do with it and dropping on it didn't seem to do anything. ^^'
But apart from that it's a pretty cool concept and fun to play. Good job :)
The idea is so smart !! And the lil plant is so cute !! really good game ! (but i was stuck on the flower level, I assume the flower is suppose to launch me in the air but it didn't do anything i don't if it's a bug or it's just that I missed something)
Really enjoyed this one! I did somehow manage to fall between the tiles near the flower the first time they appear, and i got stuck there. But apart from that one time, the game works really well, the mechanics are interesting, and the level design is well made, so great job!
Here I was using one vine to pull myself about, then right clicking and using that same one vine quickly... THERE ARE TWO VINES!!! It felt really cool pulling myself about with both vines, like a flower pot spider man! The backing track was also vibes :)
Knowing you didn't have much time to make the game, this is really cool ! The grappling mechanism was a bit hard to use at first, but then it became very easy. Great job team Grippy :)
Great art style and really fun puzzle mechanic. Explored it really well, just wish controls were shown in the game and the window thing was clearer which other people have talked about.
Oh this is very charming!! I like the pacing of the progression and really like the mechanic of the getting around with your vines. Great work guys - especially with you guys being busy with school work and kings day!
Thanks for jamming with us again :)
I love the idea of platforming using hooks! It reminds me a lot of Terraria
Excellent vines mechanics which made for a fun puzzle game!
Yoooo this was awesome!! This is definitely one of my favorites from the jam. I love puzzle games, and the grippy mechanic is reminiscent of the hook in Terraria, which I love using. The puzzles were great, I'd love to see an expansion!! You did a wonderful job, it's super polished after such a short jam period!
A couple notes if you do make changes in the future: Sometimes the walls are a little buggy (the 3 flower jump level) where if you place your grippies just right, you can fall through the wall and can't get out. Also, the level that teaches you how to use the bud, I didn't realize there was a button (maybe color it pink to match?) so I did the level without the bud. I realized in the next level that there must have been a button, but I didn't actually learn the mechanic as you probably intended! But again, really fantastic work, lovely job on the game!
Very fun game!! Perfectly handles the easy to learn/hard to master mentality. Levels were well designed and didn't get too hard but weren't laughably easy either. Also art is so cute!! My only feedback is that sometimes it was difficult to get around on ceilings, but that's a difficult thing to handle in this type of game so it wasn't that big of a deal. Overall great job!
super fun game! i like the concept and the art, and i hope you expand on it! with a full physics system and some attention to detail i could see the game being truly fantastic. overall i really enjoyed my time with it!
Nice idea! Beautiful art, too.
I would have liked the vines to be controlled each by a different button, possibly left and right mouse button instead of just the right one. It'd also be more challenging if the character was affected by gravity and you had to mind that while trying to go over things and letting go of where you've already grabbed.
Also, I spent a rather long time trying to understand what was wrong when I reached the pot and nothing happened... Until I let go with both vines. It'd be nice if you explained that somewhere xD
Very cool core mechanic, could definitely become a fleshed out game! I think the fourth level is a bit too hard :(
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