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A jam submission

GrippyView game page

You play as grippy, a little vine plant who just wants to reach their pot.
Submitted by TRIAFDSEALT (@fritslaat), JPMaud, Ellimity (@ellimity) — 14 hours, 16 minutes before the deadline
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Grippy's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you like the game overall?#73.7743.774
Gameplay / Fun#83.7743.774
Overall#153.3813.381
Graphics / Visuals#293.2903.290
Audio / Music#312.8062.806
Is it related to spring and does it follow the theme?#483.2583.258

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
HostSubmitted(+2)

This is such a cool idea! Really nice mechanics and level design, and the character is super charming.

Thanks for joining the jam :D

Submitted(+2)

Unfortunately got stuck inside the flower and couldn't do anything but apart from that I really loved everything else. Awesome idea and the music and visuals lend themselves together so well, such a cool vibe and unique direction for the theme. Wish I could've played more. Super good job otherwise!

Submitted(+2)

That's a really cool little game ! Liked the concept a lot.  I thought it would be physic based at first but geometry based actually works quite well. 

Got stuck on the level with the closed flower as I didn't know what to do with it and dropping on it didn't seem to do anything. ^^'

But apart from that it's a pretty cool concept and fun to play. Good job :)

Submitted(+2)

The idea is so smart !! And the lil plant is so cute !! really good game ! (but i was stuck on the flower level, I assume the flower is suppose to launch me in the air but it didn't do anything i don't if it's a bug or it's just that I missed something)

Developer(+1)

Thank you! The plant definitely needed some more love during the jam

Submitted (2 edits) (+2)

Good puzzle game. The first levels feel easy but the later ones are getting more challenging. Sometimes I got stuck in an obstacle though. 

Submitted(+2)

Really enjoyed this one! I did somehow manage to fall between the tiles near the flower the first time they appear, and i got stuck there. But apart from that one time, the game works really well, the mechanics are interesting, and the level design is well made, so great job!

Submitted(+2)

Here I was using one vine to pull myself about, then right clicking and using that same one vine quickly... THERE ARE TWO VINES!!! It felt really cool pulling myself about with both vines, like a flower pot spider man! The backing track was also vibes :)

Developer(+1)

THERE ARE TWO VINES!!!

Thank you for playing <3

Submitted(+2)

Knowing you didn't have much time to make the game, this is really cool ! The grappling mechanism was a bit hard to use at first, but then it became very easy. Great job team Grippy :)

Developer

Thank you so much for playing our game! I still love your profile picture

Submitted(+1)

haha thank you

Submitted(+2)

Great art style and really fun puzzle mechanic. Explored it really well, just wish controls were shown in the game and the window thing was clearer which other people have talked about.

Developer

Thank you for playing our game! We really appreciate your feedback

Jam HostSubmitted(+2)

Oh this is very charming!! I like the pacing of the progression and really like the mechanic of the getting around with your vines. Great work guys - especially with you guys being busy with school work and kings day! 

Thanks for jamming with us again :)

Developer

Thank you for taking the time to host the jam! We look forward to it every time!

Submitted(+2)

I like the level design where the difficulty increases gradually, and then you introduce new elements. I personally think the hit box of the weeds can be reduced a bit. I also encountered a bug where I got stuck under the flower and cannot restart the level. Great work!

Developer

Thank you so much for playing our game! We might want to polish it a little after the ratings, so we're glad you shared the bug with us.

Submitted(+2)

I love the idea of platforming using hooks! It reminds me a lot of Terraria

Developer (1 edit)

Thank you! You got the reference correct haha ;')

Submitted(+2)

Excellent vines mechanics which made for a fun puzzle game!

Developer

Thank you!

Submitted(+2)

Yoooo this was awesome!! This is definitely one of my favorites from the jam. I love puzzle games, and the grippy mechanic is reminiscent of the hook in Terraria, which I love using. The puzzles were great, I'd love to see an expansion!! You did a wonderful job, it's super polished after such a short jam period!

A couple notes if you do make changes in the future: Sometimes the walls are a little buggy (the 3 flower jump level) where if you place your grippies just right, you can fall through the wall and can't get out. Also, the level that teaches you how to use the bud, I didn't realize there was a button (maybe color it pink to match?) so I did the level without the bud. I realized in the next level that there must have been a button, but I didn't actually learn the mechanic as you probably intended! But again, really fantastic work, lovely job on the game!

Developer(+1)

Thank you! Terraria may or may not have been a good portion of the inspiration for the game haha. The button for the bud sadly needed some more feedback but we didnt have enough time. The idea was that you open a window and a big light would shine through and open the bud with sunlight.

Submitted(+2)

Very fun game!! Perfectly handles the easy to learn/hard to master mentality. Levels were well designed and didn't get too hard but weren't laughably easy either. Also art is so cute!! My only feedback is that sometimes it was difficult to get around on ceilings, but that's a difficult thing to handle in this type of game so it wasn't that big of a deal. Overall great job!

Developer

Thank you very much!

Submitted(+2)

super fun game! i like the concept and the art, and i hope you expand on it! with a full physics system and some attention to detail i could see the game being truly fantastic. overall i really enjoyed my time with it!

Developer

Thank you very much!

Submitted(+2)

Nice Game ! I got stuck at the pink flower level.

Developer

Thank you! Any particular reason why you got stuck?

Submitted(+2)

I didn't fully understand the logic.

I guess it's supposed to stretch and jump, but I couldn't quite make it work.
Sometimes it went under the flower.

Developer

Ah yeah thats a bug, sadly we didnt have enough time to polish the flower better. The idea is that you let yourself fall on top of it and then it launches you upwards

Submitted(+2)

Nice idea! Beautiful art, too.

 I would have liked the vines to be controlled each by a different button, possibly left and right mouse button instead of just the right one. It'd also be more challenging if the character was affected by gravity and you had to mind that while trying to go over things and letting go of where you've already grabbed. 

Also, I spent a rather long time trying to understand what was wrong when I reached the pot and nothing happened... Until I let go with both vines. It'd be nice if you explained that somewhere xD

Developer(+1)

Thank you for the feedback! We were thinking of having the character hang on their vines like the mobile game Cut the Rope, but sadly we didnt have enough time to implement it :(

Submitted(+2)

Very cool core mechanic, could definitely become a fleshed out game! I think the fourth level is a bit too hard :(

Developer

Thanks for the feedback! A balancing pass was definitely still planned. Did you manage to make it past level four?

Submitted(+2)

nice concept, i love the grappling mecs! very nice job :D

Developer

Thank you very much!

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