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Spell Calculus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #14 | 4.077 | 4.077 |
| Use of the Limitation | #22 | 3.692 | 3.692 |
| Overall | #22 | 3.654 | 3.654 |
| Enjoyment | #39 | 3.308 | 3.308 |
| Concept | #51 | 3.538 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Use of the limitation
Simon Says meets maths, the last colour on the device adds a buff/debuff on next turn.
Cookies eaten
0
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Comments
Nice Concept, and engaging gameplay. Good Job
Cool idea, but the Simon aspect could be incorporated more. At one point I got a modifier that sped up the fireball, and it felt way too fast, to the point where I wasn't even able to put the numbers in fast enough even though I knew the answer.
The art is cute, the whole concept is also great, but it lacks some sfx, but overall an enjoyable entry
Great job! The modifiers stressed me out a bit, lol. Also, it would be better if the colors were more central to the gameplay than just modifiers since they stood out to me more than the calculations! Overall, albeit quite short, fun game.
Nice game! I enjoyed the graphics and music a lot. Would love to see some more difficult levels in the future. Awesome work!
Nice Game! Liked the visuals, effects, and just overall feeling of polish!
That was fun! I liked the art and how the theme was incorporated :)
I really like the art style! I feel maybe the color system could be more central with the player having some control over it? Anyway, I had fun and I would love to see a longer version !
Can't click on the wizard. Otherwise, simple game that makes good use of the calculation theme. The art style was simple but charming.
Visuals were very nice. Game was a bit short, since the magician didn't work. Cool concept