Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

"Golden Eggs Found: 22   Steps Taken: 9935   Save Games: 543   Platinum Pieces: 187151

Your final score is: 181073   Happy End"

I absolutely loved the hidden door at the end, I got stuck quite some time in the last floor and it was super satisfying to eventually find it, it's appropriately hinted by being placed in a big room with nothing else. The only bad part of it is that with the various bugging skeleton, plus the last control panel is the same than the previous one I think? At least the commands are so I was wondering if it might be bugged, I was wondering if the game could be completed in the current state and almost gave up. I'm very happy I did not though as that it was actually an hidden door was great, and I then assume the last hidden grates are also intentional which is great as well.

I really enjoyed the game. The settings is rendered well enough by the art, bestiary and log entries. The game structure is good with a dungeon and floors which are big yet never get too big especially in the context, I liked all the hinted next places before you find the next key, it was fun to explore and get the right key items to come back to go further. Balance is good, you can be suprised when getting confused, and the best part was in the second to last floor where I started to encounter 3 x dogs or 3 x robots I couldn't beat without relying to bombs, it did make bombs all the more relevant, there's no need to grind, only use your money to buy bombs, which are not that expensive. The layouts of the different floors are different and logical.

Aside from the crashing bugs, I wish mashing the buttons also sped up the feedbacks during fights, there's no reason why combat couldn't be played as fast as you want to.

Cool one!