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(+1)

Ha! That was more fun than I expected! Cool gfx, and music!

I'd love to have a timer (or a bar displaying the remaining time) during the key-press-phase. 

To increase the action (and raise the difficulty), maybe only reveal the next key to press when the previous one is correctly done?
And maybe delete the whole sequence, when one key is wrong?

Nice entry, well done!

Nice ideas! Thank you for the detailed response. I don't think this game will be further developed, but if it is, those ideas will be considered.