I dig the new character portraits! and the sewer boss as a concept is kino.
- arcade mode is still by far my favorite mode since the map is the most dynamic and interesting imo. blasting shit with nukes and shotguns is fun
- i must be missing something, but even if i did nothing but blast the laser cannon on the moon level i wasnt able to deplete its health fast enough
- i cant tell what the berserk/fortress power ups do
- imo the screen getting fuzzed up and scrambled by enemy mechs is really annoying
- the gravity flipping level seemed to work pretty well and i like it a lot as a concept for a hawken like game
Keep up the good work!
Ran into a few bugs that i didnt have the last time i played that ill document below:
the left weapon "Next:" indicator was offset by 1, and the gattling gun would not render or play any sound. fixed by switching loadout in the menu. Flamethrower also displayed no particles when firing for me.

AGDG bot's AI glitched out and got stuck jittering in the corner during the following level. Same thing happened in the following level.
