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(+1)

played on boss difficulty

  • feedback and bounciness of everything feels so nice, its thugnificent
  • automatically picking up and swapping weapons is very appreciated
  • enemy sound effects are really good and remind me of god hand
  • i wish that there was a weapon or two which would break very fast but could be used to eliminate problem enemies in 1-2 hits
  • i made it to the big square arena with the shotgun (which felt great) and then got filtered by the thug wave with 2 shooters in it, seems like blocking them or keeping an enemy between you is the only way to deal with them
  • i like the simplicity but part of me wishes there was some sort of movement mechanic to make running around or dodging enemies more interesting
  • my slop brain is conditioned to expect a reward for parrying an attack with perfect timing

whats here is pretty excellent and fun, ill probably return and see if i can beat the level later.