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(+1)

Thanks for playing!

Was the stuttering occurring in the browser version? I noticed that once or twice as well but then was never able to track it down, every particle/shader is precached but maybe its something funky with the way godot (quite shittily) handles web export. I appreciate you trying to track down what was causing it.

The reflect thing was originally unintentional but i decided to keep it because i thought it was cool to turn your shotgun into a sniper rifle with it. Its pretty hard to use it to shoot around corners right now since the lifetime is so short. Maybe I could tweak it to make that more viable and seem more like intended behavior.

Thanks for the feedback and encouragement.

(+1)

Yes. The stuttering was on the web browser version.

I think if you keep the unintentional effect of the reflect barrier it should be moved to a different upgrade as I wouldn't expect that interaction (but I do think it could be fun as a different upgrade). Or, at the very least, it could be the second upgrade to the reflect barrier(?) It might also be fun to have your bullets reflect back at you? But then that would be pretty punishing for the grenade launcher...