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Wow. That was so cool! The idea of only being able to see a the world for brief moments was a cool mechanic (i actually made a similar game once), and I think that you expanded on it well with the cobweb thing. And as for the vibe... *chef's kiss* It gave a ton of animal well vibes in the best way possible it was so good. The sound design was peak cinema, also giving animal well, and overall the mechanics were just really well developed. All in all, amazing game!

Thanks :D