Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

GravitismView game page

Put boxes on buttons to open doors. In order to get to the Link computer as fast as Possible.
Submitted by WhirlHoleStudios — 11 hours, 49 minutes before the deadline
Add to collection

Play game

Gravitism's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#462.8502.938
Graphics#542.8502.938
Theme#573.2143.312
Overall#642.8012.888
Innovation#742.6682.750
Gameplay & core mechanics#942.4252.500

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Whirlhole Studio Game developer/Narrator: TreeCat2052

Social media links (optional)
https://www.youtube.com/@WhirlholeStudios

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cool game idea. A bit confusing controls when you are or are not attracting the block would be nice to a have some indicator on the player for when the block is not in screen :D Also a pop-up when u reach the computer that says "hold E" I was just chilling there for a while XD

Developer(+1)

There is an indicator for the link computer. In the current version of the game it is not working due to layering issues. We will be fixing this in the post judge period final bugfix.

Submitted (1 edit) (+2)

that box kept sliding off the damn button RAAAAAHH

Submitted

Nice concept and good implementation. Really the main thing that makes this so hard to play for me is how hard it is to move the boxes, because of the low friction and because the magnet doesn't seem to active reliably. In level 2, the second box was also stuck in the wall and was hard to remove, not sure if that is intentional. The pixelart is nice and I really liked the element of moving the boxes without touching them like at start of level 2.

Developer(+1)

Post the judging period we will be fixing these issues in a final bugfix update.

I really loved the movement and the art to this game keep up the good work

Submitted

I really enjoyed the movement! But the camera is a bit to slow.

Developer

We will be Boosting the speed of the camera in the post Judge period Final Bugfix Release

Submitted

Cool game but that box is too damn slippery lol

Developer(+1)

In final bugfixes after the judge period we will be boosting friction.

Submitted(+1)

cool!

Submitted

Cool idea. I think the camera is a bit too slow and the controls are a bit confusing. Also, there's a box in level two that spawns in the ground. But, the game does fit with the theme well.

Developer (2 edits)

How would you suggest we make the controls less confusing?

Submitted(+1)

Well, I'm not sure. Sometimes I would be standing next to a box, hold left click, and the box that gets attract i the box off screen instead of the one next to me. Some levels involve putting a box with normal gravity on an upside down button and the way I did it was I attracted the box, touched the box causing it to freeze, and finally shoved the box onto the button, which feels pretty weird and would be magnitudes harder when there are multiple boxes.