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Accretion: From Dust to Worlds's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #70 | 2.568 | 2.733 |
| Innovation | #77 | 2.630 | 2.800 |
| Audio | #85 | 2.317 | 2.467 |
| Theme | #89 | 2.693 | 2.867 |
| Overall | #93 | 2.430 | 2.587 |
| Gameplay & core mechanics | #115 | 1.941 | 2.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
HydraulicWaffle (me)
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Comments
Milk
I cannot describe in words how much I love this game, I quit my job to become a full time pro player at it. I haven't been answering my daughter's calls because I am need to play this masterpiece 24/7. Anyways I hope you add a capybara on your next game.
I loved the game idea, could sadly not get any further than the mass that I started with. Would love to try out a more balanced game? Or maybe I did not know what I was supposed to do? XD
Quite hard to see which rock you are, very impressive from a programming standpoint tho, very luck based.
It seems like a good concept, but in practice it's problematic. Moving consumes so much mass that it becomes really hard to grow, since you rarely see other asteroids that are both small enough to absorb and close enough to reach. That said, the music and graphics are nice.
I didn't really understand the game. Even after reading the tutorial I didn't understand how to progress in the game and grow bigger I think one time an asteroid bumped into me by accident. I hope I'll get to play it again one day when it's in a better state
I like the idea, but it doesn't seem playable right now. Perhaps I missed something, but I just find it impossible to make my planet bigger or progress in any way. I imagen this concept could be quite fun, kinda like agar io just in space
Great idea, but I couldn't understand how to play.