Love the art and music! The gameplay switching between bullethell and autorunner is very cool, but The runner part of the game is WAY easier in my opinion. Most of the spikes are unlikely to hit you when running on the floor, and when gravity is reversed, the floor disappearing doesn't make a difference. The bullethell part of the game was cool, but I wished the bullets showed where they would shoot, and also didn't only shoot at the same spots all of the time, since this made it very predictable. I feel like this game has a lot of potential, and I hope you keep working on it, and add more hazards. Well done!