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A jam submission

Bits & BulletsView game page

Submitted by DrillMontTv, Tiaco — 19 hours, 57 minutes before the deadline
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Bits & Bullets's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#273.1303.130
Sound#343.1743.174
Overall#472.7832.783
Art#482.8262.826
Originality#622.6522.652
Theme#712.1302.130

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please enter your nicknames in discord and the nicknames of your teammates.
drillmonttv,tiaco_val

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Comments

Submitted

Great onboarding! The step-by-step explanation while running made things super clear, and the flow was smooth. Music fit the mood perfectly too. An issue I ran into was spawning outside the level during the diamond collecting section — couldn’t get back in to collect them.

Submitted(+1)

Very good endless runner, music is a perfect fit! Challenging and fun, good job!

Submitted(+1)

The diamond part adds an unexpected variety to this (and difficulty!).

Wish I could have a little more time to see the score.

Submitted(+1)

Well-executed endless runner. The game does a good job of communicating the upcoming challenges. The occasional breaks with the top-down perspective were good, but could have been a little more fleshed out. 

Note that it is possible to get stuck in the floor, if you are flying low while the floor is invisible and then the floor reappears:


Submitted(+1)

A fun endless runner. The controls were responsive and the Undertale really surprised me. I got the hang of it after a bit but it may be a bit too hard. Still great job.

Submitted(+1)

Art was a highpoint, loved the little guy. The Undertale section had jank controls and I couldn't stop getting hit. 

Submitted(+1)

Fun game, The heart part I found difficult got hit basically every time but the game loop is enjoyable

Submitted(+1)

Pretty neat that you Joined two jams with this game!
Game is like a whole package deal, comming with a bunch of goodies! a lil buggy but that fine!
Good joj!

Submitted(+1)

Awww, almost got a hundred, but then gravity and no-floor tricked me!

Interesting experiment around Jetpack Joyride, Undertale, and Balloon Fight. It felt a bit restricted on the Undertale section where I can't move diagonally, and there was also a strange effect of projectiles accumulating over time (my tactics there was just to wait in a safe place until all the diamonds would spawn).

I like this little game, it was fun to spend some time!

Submitted(+1)

This is great. I'm bad at timing but it was fun :D

Developer(+1)

thanks for playing 

Submitted(+1)

fun! There was a bug when the tutorial ended i couldnt see player, after resetting game it worked though, i enjoyed it!!

Developer

can you redo that bug again with footge so i know what to look for?

Submitted(+1)

Love the art and music! The gameplay switching between bullethell and autorunner is very cool, but The runner part of the game is WAY easier in my opinion. Most of the spikes are unlikely to hit you when running on the floor, and when gravity is reversed, the floor disappearing doesn't make a difference. The bullethell part of the game was cool, but I wished the bullets showed where they would shoot, and also didn't only shoot at the same spots all of the time, since this made it very predictable. I feel like this game has a lot of potential, and I hope you keep working on it, and add more hazards. Well done!

Developer(+1)

hi thanks for feedback i will probably add it but now im doing another jam so maybe later