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(1 edit) (+1)

Genre hybrids are always fun. Great job. A couple comments:

  • The balls and the projectiles look too similar. When things get busy it’s difficult to track the balls you are supposed to hit apart from the projectiles you are supposed to avoid.
  • Make the paddle follow the mouse with some fixed speed quickly moving the mouse causes some weird effects.
  • There are plenty of free assets created by talented artists you can use as placeholders instead of AI.