Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I like the concept of when you get hit, the game screen gets smaller, but work more on the theme "limited" or "confined". The enemy bullet was very dim to see, especially the smaller one. 

The control is like Issac but inverse with really confusing for a bit, but I cross hand and it's normal again