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(+1)

thanks for playing :D

Originally my idea was actually a very far reach for trijam—4 dimensions each connected to each other. However, at the end, I went with the two time dimensions approach—which turns out to be a great idea since I still struggled with time.

Also I fully agree with the suggestion to add additional mechanics: My gameplay loop did not work as well as I expected—the tile collapse after each earning period isn’t enough for the player to switch strategies since the solutions can all be flipped. Some new gameplay loop mechanics could definitely help.

Thanks for the review again! I don’t have time currently but I will play ur game tmr :D